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Old Jun 05, 2009, 04:22 PM // 16:22   #41
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How to make the warrior interesting?

One word: Spear
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Old Jun 10, 2009, 10:28 PM // 22:28   #42
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To me I think a warrior is alot more fun if the build you pick is really complicated. For example my build is hammer/sword spike that requires you to switch hammer to sword just like a backbreaker sin combo but you change your weps 5 times with the warrior. The damage is massive however requires skill that you dont wanna mess up. No offense but dragon slash and warriors endurance is just to simple and boring to me.
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Old Jun 11, 2009, 01:48 AM // 01:48   #43
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Too much weapon-swapping = not enough damage. I hope you can cancel reasonably well... if not, those swaps are going to take forever, and ruin your DPS.

Also, if you are using both Hammer and Sword, then are you speccing into both? If so, your Strength is going to suffer.

Build and attribute spread on the Hammer/Sword swapping build. Don't get upset if the critique is harsh, but I'm interested in seeing if it has much more than Hammer KD > swap to Sword > Steelfang Slash to get some ADR going...
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Old Jun 11, 2009, 02:08 AM // 02:08   #44
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Cancel-swapping let's you switch without hindering your DPS at all.
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Old Jun 11, 2009, 06:52 AM // 06:52   #45
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The build that I use can kill 80 armour and 60 armour with ease for pvp. 100 armour I don't reccomend to use on but its okay if you want to help with a spike. It will keep the opponent, you target, on the ground for 6 seconds. The second kd however the enemy has 1/2 second to do something and then the third kd interrupts reversal fortune which is really nice to have. Of course there is alot of risk with my build bc of burst of aggression, but thats how I like it. Great results if you pull it off correcty since you can take a group bunched together down for 4 seconds meaning you can't get hurt that easily who try to attack me up close. That means you cant get interrupted that easily so you can pull off a successful spike. Dissadvantage is the usual blind, interrupt(usually from ranger and mezmer), block and empathy but rarely I ever get kded while I do the spike.

In pve I have the build set up where I can have infinite earthshakers, and no I dont use For Great Justice. The build also doesnt need heroe help unless I wanted more damage. The build doesnt even require any of those fanzy skills from eye of the north so anybody can do it;however, there is one condition.If i wanted to use heroes i would have str and honor cast on me and thats it. I don't use burst of aggression so thats the upside I will keep my adrenaline. I only haft to hit an enemy 3 times to get it up to 8 easily so i wont be wasting time running around trying to get adrenaline. Once i'm full i'll be using spike the whole time till the battle is over there isnt any running around and hitting to get adrenaline unless I kill the guy half way through the spike, but I can just hit the next guy 2 times and i'll be full again. The build I uses 3 weapons in order to work so you gotta know what you are doing.

This is harder than using a sin with the backbreaker build since i change my weapons 4-5 times in the spike for pvp, and in pve I will be changing all the time.

Last edited by a joyful noise; Jun 11, 2009 at 06:59 AM // 06:59.. Reason: some spelling errors
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